1 v 1 Interview with Archangel Mikel Warsaw Fulda Gap General
(DL) — We sit down to a 1 v 1 talk with Archangel Mikel, this year’s Fulda Gap Warsaw General. A well-known scenario player in the US, he now gets to hold the keys on Warsaw’s well-oiled machine. Time to go 1 v. 1 with him.
1How long have you been playing paintball? How did you get into the sport?
AM: Well, I want to say my first time was 93-94? It was a friend that invited me on a church group outing. Had a blast and was hooked in short order!
2What team are you playing with now, and where are you all based out of? What kinds of games do you all play, and how would you describe yourself as a player?
3How did you get into scenarios? When did you first start playing them?
AM: It was within a few months of my first game and the field hosted an event and had sent out mailed flyers. I got the letter and the flyer a few months out and was set. I was a total noob, lol! No clue what was happening but I had a blast anyway!
4How did you get into command positions in scenarios? Why did you decide to take on being a General for Warsaw at Fulda Gap?
AM: It really wasn’t a role I went looking for, more like it found me. I’d been networking with teams and event producers after taking on my position with my team. I had an opportunity to travel heavily one year and hit numerous games alongside some experienced game commanders who decided to invite me in the loop.
My first large event was as a legion commander at Living Legends 10. After that, more opportunities emerged. It seemed like the natural progression to take the roles to better serve my team.
5When did you first play Fulda Gap? How did you find out about it? What brings you back each year? What are your favorite parts of the game, on or off the field?
6There are different kinds of commanding officers, those who lead out on the field and those that prefer to gather intel from their commanders in the field and direct from a base. Which do you prefer to do? How would you describe your command style? How does being a General for Fulda differ from other scenarios?
AM: Yes, there certainly are! For me, it depends on the scale. Ultimately the general needs to manage the information coming in and redirect it to his forces. The bigger the event, the more centralized the commander needs to be in order to utilize that information. Fulda Gap is definitely geared towards the latter style, as the scale is large. It is set up for a large command staff with unit command and division a pre-planned aspect integral to the event.
7What do you think makes you a good General? What would you say your strengths are, and how do you help the team as a whole?
AM: Today, game Generals have numerous hats to wear. They serve as both promoters and marketers leading up to an event. They are coordinators between the players and event producers for months leading up to game day.
At game-on, it’s a matter of communication and prioritizing actions. Intel in, response out. My strength is that I’m a balanced jack-of-all-trades person. I have the ability to manage the pre-event aspect as well as the actual game day. Not by standing in front of everyone, but by helping the brilliant command team I have excel at their roles.
8What do you look for indirect reports/commanders during games? What are you hoping that they can bring to the table?
9If you could speak directly to teams that are looking at going to play Fulda for the first time this year and are not sure which side to join, what would you say to them? Why should they join Warsaw?
AM: To first-timers I’d say, first look to see where familiar faces are around you. Paintball is as much social as competitive. If that doesn’t answer their question I’d assure them I can find a place and function for any kind and skill level of player. My inbox is always open and I’m glad to advise them on any aspect of the event!
10What advice do you have for players coming to Fulda Gap for the first time?
AM: #1. Arrive early, and carpool as best as you can. #2. Pick up your paint as close to game on as you can. Valken does a great job of controlling conditions of storage. The temps swing significantly overnight every year, and paint at camp doesn’t fair well with that. #3. Know your unit commanders and teams. They will be keeping you in the action so stick with them. #4. Pace yourself. This is a marathon, not a sprint.